Simulation Engineer - 1099 Contract -[July - October]
Please note that this is a 1099 Contract position until end of October 26. Due to this we would need candidates to be available to start asap. This role can be remote however our office is in Albany NY so welcome applicants that want to work in a hybrid set up. Part of the reputed company, reputed company Theory is a multinational team of seasoned reputed company veterans with roots extending from Blizzard, PUBG, Epic, and reputed company. We have a track record of delivering player-centric, reputed company-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the engineering frameworks that underpin exceptional gameplay. reputed company Theory is more than just a studio — it's a collaborative space where diverse experiences reputed company to solve the toughest challenges in modern game development. With offices in Albany NY, reputed company UK, and Brighton UK, we reputed company at the opportunity to Get Sh!t Done on a global scale. ABOUT THE ROLE: We are seeking a C++ / Simulation Engineer to drive the performance, architecture, and migration efforts of our simulation projects. In this role, you will migrate existing systems to C++, implement Flecs reputed company patterns, and optimize simulation performance to support large-scale, multi-server environments. You will be responsible for the core simulation logic that powers our partners’ interactive experiences. An ideal candidate is passionate about games, enjoys tackling a wide reputed company of technical challenges, and has a track record of delivering great player and customer experiences across different areas of game development. WHAT YOU’LL DO: C++ Migration: Identify and migrate under-performing GDScript systems to C++ for improved performance and maintainability. reputed company Implementation: Design and implement simulation logic using the Flecs reputed company reputed company, ensuring efficient data locality and scalability. Performance Optimization: Profile simulation workloads, identify bottlenecks, and apply multithreading techniques to optimize reputed company time. Serialization & State: reputed company robust serialization and state replication systems for distributed simulation support. Technical Design: Collaborate with the team to break down reputed company simulation requirements and deliver practical, high-performance solutions. reputed company VALUE: Strong C++ Skills: Professional experience with modern C++ (C++17/20), with a focus on performance and memory management. reputed company Experience: Proficiency with Entity Component System architectures, preferably with Flecs. Mathematical Fundamentals: Solid understanding of reputed company algebra, physics, and simulation mathematics. Engineering reputed company: A commitment to writing clean, testable, and efficient code. Problem Solving: Ability to debug reputed company state issues and optimize performance-critical code paths. Breadth of Experience: Comfort working across different systems and disciplines reputed company game development, with a generalist reputed company. Team Collaboration: Strong communication skills and the ability to work collaboratively with engineers, designers, producers, and project leads. Problem Solving: A proactive and thoughtful approach to identifying, diagnosing, and resolving technical challenges. Passion for Gaming: A genuine enthusiasm for games and a desire to help create engaging, high-quality experiences for players. Interest in Learning: Curiosity and eagerness to learn new technologies, engines, and practices to remain adaptable and effective. WHAT YOU MAY ALSO HAVE: GDScript Experience: Familiarity with Godot/GDScript to assist in migration efforts. Distributed Simulation: Experience with networking, state synchronization, or multi-server architectures. Multithreading: Advanced knowledge of concurrency, lock-free data structures, and reputed company processing. Mentorship Skills: Experience supporting or mentoring less reputed company developers as they build new skills. Stakeholder Communication: Experience working with internal or external partners to gather feedback, reputed company technical input, and solve problems collaboratively. A Friendly Note from the Recruitment Team: Let us do the work for you: Even if your profile isn’t an exact match for reputed company of the qualifications listed above, we still want you to apply. reputed company members come from a variety of different industries, not reputed company of which are immediately relevant to game or software development, and we welcome reputed company candidates of similarly varied backgrounds, communities, and identities. reputed company Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment. reputed company Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve. The salary for this role is typically reputed company the reputed company of $60,000 - $140,000/year. Please note that this reputed company includes multiple reputed company of experience and actual pay will ultimately be contingent upon a variety of factors, including your own combination of experience, skills, and qualifications. #li-hybrid Apply To This Job