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Competitive Systems Tester (Card Balance & AI Validation)

Work from home Full-time role Hiring

Crafting the future of competitive games from the edge of tomorrow. Learn more about us at https://tworobots.com Two Robots Studios is building Two Robots: Unleashed, a competitive sci-fi card battler designed as a long-term competitive ecosystem, not a disposable content game. We’re looking for a Competitive Systems Tester to live inside the game, break it intelligently, and help us answer the hardest question early studios avoid: Is this actually good? This role sits at the intersection of high-level playtesting, balance analysis, and QA, working directly with our AI balance outputs, designers, and engineers. If you love card games, understand edge cases, and enjoy proving systems wrong until they hold up, this is for you. What You’ll Do Play the game aggressively and intelligently, including: Testing against AI opponents across difficulty tiers Attempting to consistently beat the AI using multiple factions and builds Stress-test card interactions and edge cases, including overlapping states like: Cleave, Hacked, Stealth, Rusted, Stunned, Shields, buffs/debuffs, etc. Timing conflicts, priority resolution, and unexpected interactions Identify balance issues across: Card Ops costs Power and Ultimate cooldowns Mechommander Powers that feel dominant, useless, or degenerate Review and interpret AI balance system outputs: Win rates Card efficiency Matchup skew Meta concentration Make concrete recommendations: Cards to tweak, remove, or rework Ops cost adjustments Ability constraints or rule clarifications Explore and break non-combat systems, including: NPC dialogue and interactions Card trading with NPCs (as features come online) On-ship meta experience and progression systems Future card shop flows and economy hooks Log issues clearly with repro steps, expected behavior, and competitive impact Who You Are Deep familiarity with competitive card games (digital or tabletop) Examples: Hearthstone, MTG, Legends of Runeterra, Slay the Spire, etc. Comfortable reasoning about systems, probabilities, and incentives Able to explain why something feels broken, not just that it is Persistent and curious enough to hunt edge cases instead of playing “normally” Clear communicator who can translate gameplay findings into actionable feedback Bonus Points If You Have worked as a high-level playtester, QA analyst, or balance tester Enjoy reading balance dashboards or game telemetry Can consistently outplay AI systems rather than just survive them Have opinions about what makes a competitive game fair, watchable, and replayable Like arguing (politely) about game design when the data backs it up Why This Role Matters This is not checkbox QA. You will directly influence: Whether metas stabilize or collapse Whether new players churn or stick Whether tournaments feel fair Whether our AI balancer is actually telling the truth Your feedback will shape which cards exist, which die, and which define the game. Why Join Two Robots Studios? Work on a live, evolving competitive game with real players Small, senior team where feedback immediately changes the product Fully remote and globally distributed Your impact is visible in patches, balance updates, and tournament outcomes We value people who make systems stronger, not quieter Ready to Apply? To be considered, you must complete our candidate survey. We use it to filter applicants who pay attention to detail and genuinely care about the role — applications without it will not be reviewed. 👉 Application Form: https://airtable.com/appdgbcpjKsZq2xTi/pagGGFDsTTPO2y3lR/form 🌐 Learn more about us: https://tworobots.com Apply To This Job

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