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Senior 2D Artist

Work from home Full-time role Hiring

The PLUMMY team lives by the spirit of harmony and a burning desire to bring joyful innovations and enjoyable experiences to our players. Our goal is to provide them with comfort, calmness, and sincere fun!

If you're a skilled Senior 2D Artist looking to make a big impact on a growing team, let’s connect! In this role, you will be responsible for creating high-quality 2D assets for our Star Merge project, including characters, backgrounds, and props, helping shape the visual style, and supporting the team with your expertise and feedback.

Let's merge your talents with our vision and create something truly magical! ⭐

Responsibilities:

  • Take ownership of creating high-quality 2D art assets in collaboration with game designers and developers using Adobe Photoshop
  • Develop and present concept art, sketches, and storyboards to communicate and refine design ideas
  • Prepare and deliver production-ready assets for animation, including slicing and export optimization
  • Maintain and expand knowledge of 3D tools (Blender) to support pipeline needs and grow professionally
  • Ensure that all art assets are optimized for performance on mobile devices without compromising visual quality
  • Mentor and support junior and mid-level artists, providing constructive feedback and supporting their growth
  • Contribute to defining, maintaining, and evolving the project’s visual style, including creating and updating style guides and documentation
  • Collaborate closely with game designers, UI/UX specialists, and developers to ensure a cohesive and engaging visual experience
  • Demonstrate strong ownership and proactive problem-solving within the 2D Artist team

Requirements:

  • 5+ years of experience creating 2D art for mobile casual games or other digital products
  • Outstanding drawing and painting skills, with a portfolio demonstrating a deep understanding of color theory, composition, and visual storytelling in casual mobile gaming
  • Proficiency in design tools such as Adobe Photoshop
  • Familiarity with 3D tools (e.g., Blender) and openness to contribute to 3D workflows where needed
  • Deep understanding of current trends, player expectations, and best practices in mobile game art and design
  • Strong collaboration and communication skills, with the ability to work effectively in a team environment
  • Proficient in spoken and written English (at least B2 level)

Nice to have:

  • Experience with animation or motion graphics
  • Knowledge of AI tools
  • Experience designing for international audiences

What we offer:

  • Remote-first approach with various collaboration models
  • Smooth onboarding experience, with full support from our team to help you feel confident from accepting the offer
  • Work alongside experienced, like-minded professionals with an opportunity for fast professional growth
  • Competitive salaries, reviewed on a timely basis, or personal achievements and involvement in the project
  • A standard 5-day workweek, synced with the GMT+3 time zone
  • 20 business days of paid vacation, with the option to take single days off from this amount
  • Public holidays based on your country of residence
  • 5 sick days per year for health-related needs - no doctor’s note required

Moldova-based? You’re covered with full IT Park social benefits Estonia-based? You’ll get a full employment contract under Estonian law

Originally posted on Himalayas

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